User:Skuld/survival feb: Difference between revisions

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(Created page with "Proposed reset for survival server. The mission statement for survival: an alternative to creative, as close to default gameplay as possible with the essential addition of chest...")
 
 
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Slight increase of ore.
Slight increase of ore.


No biome terrain road.
No biome terrain mod


Continue using the patched hey0.
Continue using the patched hey0.

Latest revision as of 22:24, 26 January 2011

Proposed reset for survival server.

The mission statement for survival: an alternative to creative, as close to default gameplay as possible with the essential addition of chest protect.

Roads

Short roads out of spawn.

PvE zones

Redundant with the new PvE server. Very small healing shrines around the map.

Hostile takeovers

Have to notify a moderator in advance (as not to be mistaken for griefing, only groups of people vs groups of other people to prevent ganking lone players after they just finish their building).

Technical

Slight increase of ore.

No biome terrain mod

Continue using the patched hey0.