CARTS: Difference between revisions

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m ('''Work in progress - this version doesn't work yet''')
(Fixed the tutorial and change the tone of the page. Now it is a page about CARTS with a tutorial, rather then just a tutorial for carts)
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'''Work in progress - this version doesn't work yet'''
A tutorial for making your very own CARTS rail system.
== What is CARTs, what isn't carts ==


CARTS is a design for a mine-cart station that will allow a player to roll in (or place their mine-cart) onto a launch strip. The player can then press a button and be sent on their merry way to any number of destinations. CARTS will not provide mine-cart storage, it is just a very fancy track selection system. The station can be expanded to accommodate as many destinations as a player would be able to reach and as many as you are able to route outputs from.
CARTS is a design for a mine-cart station that will allow a player to roll in (or place their mine-cart) onto a launch strip. The player can then press a button and be sent on their merry way to any number of destinations. CARTS will not provide mine-cart storage, it is just a very fancy track selection system. The station can be expanded to accommodate as many destinations as a player would be able to reach and as many as you are able to route outputs from.
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This tutorial will show you how to make a CARTS station with eight outputs, due to the design, you can add or remove the outputs to suit your needs. The instructions are written out, but as the saying goes, a picture says a thousands words, so each step has a companion image to show you what you should have so far. Each is taken from roughly the same view point, the rear right corner. Except where noted, all the repeaters are set to the default setting (one tick, shortest delay).
This tutorial will show you how to make a CARTS station with eight outputs, due to the design, you can add or remove the outputs to suit your needs. The instructions are written out, but as the saying goes, a picture says a thousands words, so each step has a companion image to show you what you should have so far. Each is taken from roughly the same view point, the rear right corner. Except where noted, all the repeaters are set to the default setting (one tick, shortest delay).


=== First step on construction ===
=== Layer One ===


Place an eight long strip of blocks with torches on the back of them (attached to the side of the blocks), this will be the output for track selection at the rear of the system. place a zig-zag of repeaters and red-stone dust, the repeaters should point forward. Then place an eight by three layer of blocks, with a row of red-stone dust on top of the front row and a row of red-stone torches and on the back row, next to where the zig-zag or repeaters and dust are. The row of red-stone dust at the front will provide the output to trigger the launch of the player (It is also required for switching of the outputs).
Woking from the front to the back, place an eight long strip of blocks, then a row of repeaters facing to the rear of the CARTS system and then another row of blocks. Next, place a zig-zag of repeaters and red-stone dust facing the front of the CARTS system. Finally, place another row of eight blocks, each with a red-stone torch attached to the rear of it; these torches at the rear are the outputs that will use to control the track switching. In total, this layer should be seven blocks deep.


[[File:CartsTutorialStep1.png|thumb|none|400px|Step one image]]
[[File:CartsTutorialStep1.png|thumb|none|400px|Layer one image]]


=== Second step ===
=== Layer Two ===


On top of the eight by three layer of blocks, between the red-stone dust and red-stone torches place a row of blocks. Above the repraters you just placed, put a zig zag of blocks each with a spot of red-stone dust on it.
Again working form the front to the back, place an eight long strip of red-stone dust; this is where you take the signal from to launch the player's mine cart. Next a row of blocks followed by a row red-stone torches, this should be standing on the block bellow them not on the side of a block. Next, you need to place a zig-zag of blocks above the eight repeaters you placed in the last step. Finally, place four red stone dust on the last row of blocks placed in layer one, these need to next to blocks that make up the zig-zag not next to the gaps.


[[File:CartsTutorialStep2.png|thumb|none|400px|Step two image]]
[[File:CartsTutorialStep2.png|thumb|none|400px|Layer two image]]


=== Third step ===
=== Layer Three ===


Working from the front back for this step. Place a row of blocks above the line of red-stone dust. Next, a row of repeaters facing to the back of the CARTS, these should be set to the maximum delay. Behind the reapters (or infront of the repeaters as far as they are concerned) place another row of blocks. Finally, place four blocks above the gaps in the zig-zag from last step, these should be next to the strip of blocks just placed. lastly, place four red-stone dust on the the back row of blocks placed in step one, so that they connect up to the zig-zag of blocks placed in step two.
Still working form the front, place a row of eight blocks followed by a row of repeaters and then another row of blocks; the repeaters should face the rear of the CARTS system an be set to the maximum delay. You now need to place red stone dust on the eight blocks that make up the zig-zag, with blocks between the red-stone dust in the row towards the front; in other words, one row of alternating blocks and red-stone dust and one row of alternating red-stone dust and an empty block. It is on the front of this layer you will place the selection buttons.


[[File:CartsTutorialStep3.png|thumb|none|400px|Step three image]]
[[File:CartsTutorialStep3.png|thumb|none|400px|Step three image]]


=== Forth step ===
=== Layer Four ===


At the front of the CARTS system place a two by eight layer of blocks with a row of red stone torches behind it.
At the front of the CARTS system place a two by eight layer of blocks with a row of red stone torches behind it. Then, on the four blocks in the layer below, place a spot of red-stone dust on each. Now place a block in the gaps between these spots of red-stone dust to prevent cross talk. If you have done this right up to now, then you should have four lines of red-stone dust running down in a stepping line. On the front of this layer you would place signs to let people know where each selection will take them.


[[File:CartsTutorialStep4.png|thumb|none|400px|Step four image]]
[[File:CartsTutorialStep4.png|thumb|none|400px|Step four image]]


=== Fifth Step ===
=== Layer Five ===


Again, working from the front to the back, place a row of blocks. Then a row of repeaters that face to the front of the CARTS system, behind them another row of blocks. Next you need to place four red-stone dust on the four blocks placed above the zig-zag in step three with a block between each of these red-stone dust to prevent cross talk. You should have four lines of red-stone dust each working their way down steps.
Again, working from the front to the back, place a row of blocks. Then a row of repeaters that face to the front of the CARTS system, behind them another row of blocks. The front of this layer is where the indicator lights will go, a row of red-stone torches.


[[File:CartsTutorialStep5.png|thumb|none|400px|Step five image]]
[[File:CartsTutorialStep5.png|thumb|none|400px|Step five image]]


=== Sixth step ===
=== Front interface ===


Go to the front of the carts system, place a layer of red-stone torches on the side of the blocks at the very top. These are your indicator lights. You will probably have four of them on when you first place them, don't worry this is because the station has not been used yet. Leave the next row clear for you place signs indicating destination. Next row down, a row of buttons to select your destination.
Go to the front of the carts system, place a layer of red-stone torches on the side of the blocks at the very top. These are your indicator lights. You will probably have four of them on (and four off) when you first place them, don't worry this is because the station has not been used yet. Leave the next row clear for you place signs indicating destination. Next row down, a row of buttons to select your destination.


[[File:CartsTutorialStep6.png|thumb|none|400px|Step six image]]
[[File:CartsTutorialStep6.png|thumb|none|400px|Step six image]]

Revision as of 17:52, 2 February 2012

Materials needed
Buttons 8
Redstone torches 32
Repeaters 32
Redstone 36
Rails ?
v · d · e

CARTS is a design for a mine-cart station that will allow a player to roll in (or place their mine-cart) onto a launch strip. The player can then press a button and be sent on their merry way to any number of destinations. CARTS will not provide mine-cart storage, it is just a very fancy track selection system. The station can be expanded to accommodate as many destinations as a player would be able to reach and as many as you are able to route outputs from.

This design was created by WaterSlide (or at least worked on a lot by him), I have simply looked at designs in PvE and worked it out from there.

How to make a CARTS station

This tutorial will show you how to make a CARTS station with eight outputs, due to the design, you can add or remove the outputs to suit your needs. The instructions are written out, but as the saying goes, a picture says a thousands words, so each step has a companion image to show you what you should have so far. Each is taken from roughly the same view point, the rear right corner. Except where noted, all the repeaters are set to the default setting (one tick, shortest delay).

Layer One

Woking from the front to the back, place an eight long strip of blocks, then a row of repeaters facing to the rear of the CARTS system and then another row of blocks. Next, place a zig-zag of repeaters and red-stone dust facing the front of the CARTS system. Finally, place another row of eight blocks, each with a red-stone torch attached to the rear of it; these torches at the rear are the outputs that will use to control the track switching. In total, this layer should be seven blocks deep.

Layer one image

Layer Two

Again working form the front to the back, place an eight long strip of red-stone dust; this is where you take the signal from to launch the player's mine cart. Next a row of blocks followed by a row red-stone torches, this should be standing on the block bellow them not on the side of a block. Next, you need to place a zig-zag of blocks above the eight repeaters you placed in the last step. Finally, place four red stone dust on the last row of blocks placed in layer one, these need to next to blocks that make up the zig-zag not next to the gaps.

Layer two image

Layer Three

Still working form the front, place a row of eight blocks followed by a row of repeaters and then another row of blocks; the repeaters should face the rear of the CARTS system an be set to the maximum delay. You now need to place red stone dust on the eight blocks that make up the zig-zag, with blocks between the red-stone dust in the row towards the front; in other words, one row of alternating blocks and red-stone dust and one row of alternating red-stone dust and an empty block. It is on the front of this layer you will place the selection buttons.

Step three image

Layer Four

At the front of the CARTS system place a two by eight layer of blocks with a row of red stone torches behind it. Then, on the four blocks in the layer below, place a spot of red-stone dust on each. Now place a block in the gaps between these spots of red-stone dust to prevent cross talk. If you have done this right up to now, then you should have four lines of red-stone dust running down in a stepping line. On the front of this layer you would place signs to let people know where each selection will take them.

Step four image

Layer Five

Again, working from the front to the back, place a row of blocks. Then a row of repeaters that face to the front of the CARTS system, behind them another row of blocks. The front of this layer is where the indicator lights will go, a row of red-stone torches.

Step five image

Front interface

Go to the front of the carts system, place a layer of red-stone torches on the side of the blocks at the very top. These are your indicator lights. You will probably have four of them on (and four off) when you first place them, don't worry this is because the station has not been used yet. Leave the next row clear for you place signs indicating destination. Next row down, a row of buttons to select your destination.

Step six image

Congratulations

You have now builts your basic CARTS system! Though here are some more steps to help you get your system up and running.

The launch strip

You will need to invert the signal that comes from the line of red stone dust at the front, and send this to a block that has a red-stone torch on it. The red-stone torch should be under a block with a sloping section of booster track. The torch, and thus the booster, will normally be off, holding the mine cart on the slope; when a button is pressed it will turned on for a second or two, long enough to lanuch the player.

Launch strip image

Managing the outputs

Soon to come :D