Server changes

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Revision as of 00:18, 2 February 2011 by Skuld (talk | contribs)
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A log of all in-game rule and technical changes made to the Reddit Minecraft servers. This is intended to make it easier to keep the entire staff up to date with the servers.

Any of the staff are encouraged to help form in-game changes on Mumble or Mod chat, but the final decisions should be enacted by the head admin team.

1st February

  • PVE: Switched over to hey0
  • PVE: Discussion on using a trader NPC mod for lapis and nether materials

31st January

  • GENERAL: Investigation into the non-functional logs
  • SURVIVAL: Removed the PvE city
  • SURVIVAL: New rules enacted, creeper-free & sanctuary for groups of 20+ users. Hostile takeover rule scrapped due to unpopularity and difficulty to work with.
  • SURVIVAL: Protections discussion to be finalised tomorrow.
  • SURVIVAL: Possible removal of login protection in future, giving unfair advantage to those who disconnect in combat.
  • PVE: Some discussion on PvP arenas. Will be technically possible with the switch to hey0 and cuboid.
  • PVE: Decision made to switch over to hey0 from Bukkit. Stability issues with Bukkit, if hey0 is being updated again our old reliable configuration can be used.

30th January

  • CREATIVE: Changed warps.txt to remove fail warps also made it unwritable to the plugin.
  • CREATIVE: Chat pulled from in-game and sent to an IRC channel at #rpubc on irc.freenode.net
  • SURVIVAL: Death messages enabled
  • SURVIVAL: Some discussion on rules: PvE areas & protection.
    • Get rid of hostile takeover rule
    • Leaning towards removal of all PvE areas, in favour of granting creeper & sanctuary protection to groups of 20+ unique users.
    • Discussion of protection merits - rare material protection, and the risk of creating safe areas due to users blocking their doors - unresolved