Server changes: Difference between revisions

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(Ordered the list and added server prefixes to make the list more scannable.)
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== 30th January 2010 ==
== 30th January 2010 ==
*Death messages enabled on Survival
*CREATIVE: Changed warps.txt to remove fail warps also made it unwritable to the plugin.
*Creative chat pulled from in-game and sent to an IRC channel at #rpubc on irc.freenode.net
*CREATIVE: Chat pulled from in-game and sent to an IRC channel at #rpubc on irc.freenode.net
*Some discussion on survival rules: PvE areas & protection.
*SURVIVAL: Death messages enabled
*SURVIVAL: Some discussion on rules: PvE areas & protection.
**Get rid of hostile takeover rule
**Get rid of hostile takeover rule
**Leaning towards removal of all PvE areas, in favour of granting creeper & sanctuary protection to groups of 20+ unique users.
**Leaning towards removal of all PvE areas, in favour of granting creeper & sanctuary protection to groups of 20+ unique users.
**Discussion of protection merits - rare material protection, and the risk of creating safe areas due to users blocking their doors - unresolved
**Discussion of protection merits - rare material protection, and the risk of creating safe areas due to users blocking their doors - unresolved
*Changed warps.txt on creative to remove fail warps also made it unwritable to the plugin.

Revision as of 17:31, 31 January 2011

A log of all in-game rule and technical changes made to the Reddit Minecraft servers. This is intended to make it easier to keep the entire staff up to date with the servers.

Any of the staff are encouraged to help form in-game changes on Mumble or Mod chat, but the final decisions should be enacted by the head admin team.

30th January 2010

  • CREATIVE: Changed warps.txt to remove fail warps also made it unwritable to the plugin.
  • CREATIVE: Chat pulled from in-game and sent to an IRC channel at #rpubc on irc.freenode.net
  • SURVIVAL: Death messages enabled
  • SURVIVAL: Some discussion on rules: PvE areas & protection.
    • Get rid of hostile takeover rule
    • Leaning towards removal of all PvE areas, in favour of granting creeper & sanctuary protection to groups of 20+ unique users.
    • Discussion of protection merits - rare material protection, and the risk of creating safe areas due to users blocking their doors - unresolved