Rules: Difference between revisions

From MC Public Wiki
Jump to navigation Jump to search
(Rules restructuring/revision)
Line 1: Line 1:
= Universal =


'''This rules list cannot possibly hope to cover all instances of behavior that is detrimental to the servers or community, thus the admins reserve the right to warn, kick, or ban players deemed to be detrimental, as well as the right to form new rules when needed. Admins also reserve the right to reset player data as needed.'''
= '''ALL SERVICES''' =
 
*Be respectful and civil toward your fellow players
'''These rules apply to all servers, including the subreddit, mumble server, IRC channel and forum where applicable'''
*No harassment or excessive trolling
 
*No bigotry / hate speech
*Please be respectful and civil towards your fellow players. Harassment of any kind will not be tolerated.
**This includes, but is not limited to, bigotry based upon ethnicity, age, gender, sexual orientation, nationality, and religion.
*No sexism, racism, homophobia or any type of hate speech.
*No disruptive arguments/discussions in global chat
*Excessively negative comments or disruptive arguments/discussions in global chat are not tolerated. This includes, but is not limited to, discussions concerning politics, religion, issues with staff/policy, issues with specific other players, or validity of bans. Any and all such conversations should be conducted in/moved to private channels, such as /msg, clanchat, or /mail.
**Staff will ask you to take these to private message or clanchat if you wish to continue.
*Players using modifications to change gameplay may be asked to stop, kicked, or banned with little or no warning depending on the severity of the situation.This includes, but is not limited to: noclip, invincibility, speed modification, xray/ore-detection, and duping hacks. (Note that Survival has its own list of approved client mods; see below.)
*No public accusations of rule-breaking
*No griefing, including but not limited to:
**To report rule violations, make a /modreq ingame or contact a staff member.
**Destroying blocks placed by other players.
*No xraying/hacking/cheating
**Placing blocks or leaving inappropriate signs on other player’s structures.
**Any use of xray / ore detection will result in an immediate 1 month ban and rollback of all edits.
**Flooding structures.
*No griefing or block spamming
**Spamming items.
*No inducing excessive lag
**Destroying crops without replanting.
**In particular, do not allow huge numbers of entities to build up, e.g. by idling at a non-kill mob grinder or breeding an absurd number of animals.
**Note that this rule is not applicable on the chaos server.
*No spam or advertising
*No "grief-baiting". This means that players cannot try to get other players in trouble by tricking/forcing them to destroying structures in an attempt to get the player warned or banned.
**'Spam' includes a high volume of lines and/or repeated characters entered into chat. In particular, non-nerd.nu servers should not be advertised in public chat.
*No attempts to circumvent any protections on the server, including but not limited to the server script, LWC (Chest protection), WorldGuard (Block protection), and No Cheat Plus.
*No posting personal information (i.e. doxxing)
*No use of bugs or exploits (e.g.: item duping).
*No offensive/inappropriate constructions or skins
*Redstone mechanisms, dispensers, and pistons may be removed at moderator discretion; abuse of these (e.g. lag inducing) may result in a ban.
*No impersonating other players, particularly staff
*No sharing of illegal content.
*If banned, no evading the ban - request unbans at nerd.nu/appeal
*Do not spam chat. This includes but it not limited to:
**A minimum of 2 weeks will be added to the original ban length for every account used to evade a ban on any of our servers.
**Advertising non-nerd.nu servers.
**Any accounts used to evade a ban will be banned for the same amount of time as the original banned account.
** Roleplaying in general chat.
**Admins reserve the right to add additional time depending on the circumstances.
**Trolling in chat.
**Only appealed bans will be lifted.
*Do not abuse/spam commands.
**At the time at which an appeal is allowed or afterward, a player may appeal for their other accounts to be unbanned, and if the "main" account is unbanned then the alts are as well.
*No posting of other players' personal information without their explicit permission in general chat or to anyone else on the servers, including but not limited to: names, photographs, addresses, and social networking profiles.
**Unbanning of all alt accounts will be done by an administrator or higher.
*No NSFW constructions (e.g. giant phallic buildings).
**At the discretion of an admin, alternate accounts could remain banned if we believe that the person appealing isn't the actual owner.
*No offensive or inappropriate skins. Failure to change when asked by a mod may result in a ban until it is changed.
**Bans for the alt accounts will include the name of their "main" account.
*Absolutely no impersonation of staff members.
*No public discussion of bans
*We are not in the business of protecting players' alt accounts - but if a player has made it clear that they don't want their alt accounts publicized, then you need to respect that. Taunting players with the names of their alt accounts, particularly if those players have made it clear that they are uncomfortable with this, will be treated as harassment.
*No “ban baiting”
*If you are banned under one account you cannot play on other accounts on the server while the ban is still in effect.
**Ban baiting is enticing or aggravating someone into saying or doing something that will result in a ban – this may result in a ban for both parties.
*You are responsible for your own account. Anything that is done on your account will be viewed as done by you, and will be treated as such.
= [http://wiki.nerd.nu/wiki/Chaos CHAOS] =
*Any rules placed at spawn on the servers supersede the rules here as they will generally be more up-to-date.
*Griefing of blocks is permitted.
 
= [http://wiki.nerd.nu/wiki/Creative CREATIVE] =
===Banning policy===
*These items are banned:
*Violation of any of the rules can result in a warning, kick, or ban from all nerd servers and services.
*In most cases, an attempt at establishing communication will be made prior to a ban. However, depending on the situation, you may not be warned before a ban is issued.
*You may appeal bans by following the appeals process at: http://nerd.nu/appeal
*If you are banned, please do not make a subreddit post or it may be removed & ignored.
*We will not discuss ban appeals in the in-game chat.
*Lifting bans is done entirely at the discretion of the mods / admins, and conditions may be imposed if a ban is lifted.
*[[Alt Account Banning Policy]]
 
= [[Chaos]] =
===General===
*No rules, except the universal server rules (minus griefing). No hacking or client mods, specifically.
*Admins reserve the right to clean up anything making the game unplayable, including making spawn inescapable by any means.
*The map should be considered volatile and may potentially be reset at any time
 
===Banned Items===
*None
 
= [[Creative]] =
===General===
*All MCPublic universal rules still apply.
 
===Banned Items===
*Blocks you can ask a mod or an admin to place for you:
**Flowing water (#8)
**Flowing lava (#10)
**End portal (#119)
**Item frame (#389)
*Blocks and items that are either disabled and/or will not be placed:
**Stationary water (#9)
**Stationary lava (#11)
**Mob spawner (#52)
**Mob spawner (#52)
**Portal (#90)
**Dragon egg (#122)
**Dragon egg (#122)
**Command block (#137)
**Command block (#137)
**Snowball (#332)
**Storage minecart (#342)
**Powered minecart (#343)
**Egg (#344)
**Fishing rod (#346)
**Eye of Ender (#381)
**Eye of Ender (#381)
**Spawn eggs (#383)
**Spawn eggs (#383)
**Bottle of enchanting (#384)
**Bottle of enchanting (#384)
**Mobs of any kind - passive and hostile
**Invisibility potion
**Drops of any kind
*Growth is also disabled on the server
***Attempts to use such items may result in a kick.
*These items must be placed by staff for you, request using /modreq:
*Growth is also disabled on the server.
**Flowing water (#8)
 
**Flowing lava (#10)
= [[pve|PvE]] =
**Nether portal (#90)
===General===
**End portal (#119)
*All MCPublic universal rules still apply.
**Barrier block (#166)
*No killing or trapping other players in any manner except in clearly marked PVP arenas. PvP arenas must be clearly marked, completely enclosed, and access-restricted builds. This means that the area needs to only be accessible via iron doors that require a button press to enter. These entrances must be marked with signs stating that it is a PvP area, and that players enter at their own risk. The PvP-enabled area may not exceed 100x100 blocks, and may not interact with other PvP areas in any way. Enabling of the PvP flag will be done entirely at the discretion of server admins. Indirect forms of PvP are also not allowed (e.g. using a mob to kill another player).
**Item frame (#389)
*Do not leave large numbers of items on the ground from mining, farms, grinders, etc. This is detrimental to the performance and stability of the server.
= [http://wiki.nerd.nu/wiki/Pve PVE] =
**Grinders and automatic farms should be protected and must have an incinerator (destroys drops when no one is using, like cactus or lava)
*These items are banned:
*The map should be open for exploration. Do not restrict access to buildings or land (this includes land claims, homes, grinders, etc). Rare exceptions would include: a structure to hold villagers for trading; killing box of iron grinders (assuming iron is available to the public); animal farms.
**TNT
*Unless specific permission is given, killing or stealing mobs that are "owned" by other players is considered griefing. Mobs are considered owned if they are in clearly marked and enclosed areas. This applies to hostile mobs if and only if they are contained so that anyone in the area can not be harmed by the mob (e.g. a skeleton should not be able to shoot players walking by). Also, players are not allowed to kill a horse being ridden by another player. Mobs found in the wild may be killed or captured.
**TNT minecarts
 
**Maps in item frames
===Mobs===
*For your placed water/lava sources to flow, request using /modreq
We have a plugin written by our Tech Admins to handle mobs to ensure server stability.
*Portals cannot be made by players - a predefined number are claimable in the wild at the beginning of a revision.
*See the wiki page [[Pve_Mob_Plugin|Wiki PvE Mob Plugin]]
*No killing/trapping other players except in approved PvP arenas
*See also the Subreddit post annoucing it [http://redd.it/11qbwq MCPublic PvE Mob Post]
**This includes direct and indirect forms of PvP, such as using mobs to attack players.
 
*No killing/stealing mobs "owned" by other players
===Structures===
**This includes any named mobs, mobs that are enclosed/restrained, claimed pet-type mobs and villagers. “Hostile mob” pets must be enclosed such that players cannot enter and be harmed (without breaking in).  
*Don't build very close to other players' structures; be sure to leave some space. Buildings that violate this rule may be moved to a new location without warning.
**Farm animals may be harvested but must be bred beforehand to that at least two of each type remain.
*If you have a large project such as a city or megabuild, expand in directions that do not come into conflict with other players. Exhaust all available unopposed routes before expanding near already established players. If you must expand in the vicinity of other players, speak with them first and see if they are willing to participate in your project. Leave signs, /mail send, or /msg them in chat. If you are unable to come to an agreement, contact a moderator for assistance.
*Do not restrict access to buildings or land, aside from rare exceptions.
*Scaffolding, 1x1 towers, and other temporary builds should be removed as soon as no longer needed. Such structures may be removed by moderators at any time.
**Rare exceptions would include: a structure to hold villagers for trading; killing box of iron grinders (assuming iron is available to the public); animal farms.
*Be respectful of the map and do not mar the experience or view for other players. Certain “very low quality” structures including but not limited to cobble/netherrack boxes, floating skyrails, and abandoned incomplete builds may be removed if they significantly impact the surrounding area in a negative way. Such removal will be done entirely at the discretion of server admins.
*Protections are only to prevent grief and other unauthorized edits.
 
**Protections are not used for "claiming land". Mods will only protect builds (houses, rail, farms, etc.) and clearly established large projects, such as cities.
===Nether/End===
::*Requests to protect empty land or to protect a very large buffer around a structure will be denied.
*All server rules still apply in the Nether and End.
::*Land that has been significantly improved through road/plot making or terraforming can be protected at staff discretion.
*The End should be considered stable and will likely not be reset during any particular map revision.
**Hastily made structures that serve no purpose other than to lay claim to an area will not be protected.
*The Nether should be considered stable and will likely not be reset during any particular map revision.
**Modreqs asking for the protection of land that has had no or minimal edits made to it will be denied.
 
**Protections generally will cover the entire area above a structure (to sky limit) and about 10 blocks below the lowest floor.
===Protections===
**We will not protect to bedrock unless your entire structure extends down that far. Underground resources are considered to be public property. Mines, drop shafts, etc. will not be protected.
*Protections exist solely to prevent grief and other unauthorized edits.
*Be mindful and respectful of other players.
*Protections are not used for "claiming land." Mods will only protect builds (houses, rail, farms, etc.) and clearly established large projects, such as cities
**Do not build very close to other players without their permission - buildings that violate this rule may be moved to a new location without warning.
**Requests to protect empty land or to protect a very large buffer around a structure will be denied.
**If you have a large project such as a city or megabuild, expand in directions that do not come into conflict with other players. Exhaust all available unopposed routes before expanding near already established players. If you must expand in the vicinity of other players, speak with them first and see if they are willing to participate in your project. Leave signs, /mail send, or /msg them in chat. If you are unable to come to an agreement, contact a moderator for assistance.
**Land that has been significantly improved through road/plot making or terraforming can be protected at our discretion.
**Scaffolding, 1x1 towers, and other temporary builds should be removed as soon as no longer needed. Such structures may be removed by moderators at any time.
*Hastily made structures that serve no purpose other than to lay claim to an area will not be protected.
**Be respectful of the map and do not mar the experience of view for other players. Certain "very low quality" structures including but not limited to cobble/netherrack boxes, floating skyrails, and abandoned incomplete builds may be removed if they significantly impact the surrounding area in a negative way. Such removal will be done entirely at the discretion of the server admins.
*Modreqs asking for the protection of land that has had no or minimal edits made to it will be denied.
*Only <u>[https://nerd.nu/forums/topic/2640-list-of-approved-pve-mods-and-macros/ these client mods]</u> may be used. If you have questions about a mod not on the list, ask a P admin.
*Protections generally will cover the entire area above a structure (to sky limit) and about 10 blocks below the lowest floor.
= [http://wiki.nerd.nu/wiki/Survival SURVIVAL] =
**We will not protect to bedrock unless your structure extends down that far. Underground resources are considered to be public property. Mines, drop shafts, etc., will not be protected.
*These items are banned:
 
**Maps placed in item frames
===Banned Items===
**Hopper Minecarts
*TNT (mods will not place)
*Killing animals owned by other players is allowed, but you must leave two of each kind.
*Water and lava buckets only place static liquid. If you need water or lava made to flow, please make a /modreq. Mods and admins reserve the right to deny flowing water or lava.
**This rule does not protect villagers or horses.
*Portals - players may not build or light portals. Official portals are provided at spawn and in the wilderness.
*Only <u>[http://www.redditpublic.com/wiki/List_of_approved_client_mods these client mods]</u> may be used. If you have questions about a mod not on the list, ask an S admin.
 
**Pretending to use a hacked client is not allowed.
= [[Survival]] =
*Although badmouthing and trolling are parts of the survival server experience, excessive direct verbal or textual attacks against a person will not be tolerated.
===General===
*All Nerd.Nu universal rules still apply.
*Killing animals owned by other players is allowed, however if the animals are enclosed in a room or fenced in area then you must leave at least two of each kind. (e.g. you may kill thirty cows belonging to another player as long as two cows remain in the enclosed area, and you may kill one hundred sheep belonging to the same player as long as two sheep remain in the enclosed area, etc.) This rule does not protect villagers or horses.
*Only client modifications explicitly allowed on the Survival [[List of approved client mods]] may be used.
*Any use of xray/ore-detection will result in an immediate 1 month long ban and rollback of all edits.
*Although bad mouthing and trolling is a part of the survival server experience, excessive direct verbal (textual) attacks against a person will not be tolerated. (Remember, from the universal rules: Please be respectful and civil towards your fellow players.)
*Accusations of rule breaking made in open chat will not be tolerated. Make a /modreq in-game or contact a moderator if you have concerns that another player is disobeying server rules.
*Please don't complain about lag or server restarts. It's a fact of life, our technical admins are constantly working to smooth the experience, and repeated complaints get annoying.
*No inappropriate clan names or tags.
*No inappropriate clan names or tags.
*No interfering with any arenas in any sort of way.  Doing so may result in a ban.
*No interfering with any arenas in any sort of way.  Doing so may result in a ban.
*Pretending to use a hacked client in global chat, will result in a kick as if you are using a hacked client.  Hacked clients are not allowed and will result in a ban, joking about using them is prohibited.
*Players may make temporary edits to access others’ bases for PvP or exploration.
 
**Edits must be minimal and fixed immediately.
===PvP===
*No spawn camping
*Players are allowed to make a small number of temporary edits for the purpose of gaining access to other players' bases, such as for PvP or exploration. However, all such edits must be fixed immediately; this rule does not justify any form of griefing or base modification.
**This includes bed respawn points.
*No spawn camping. This includes respawn points at beds.
*No using login or any method of teleportation as a function of PvP, including:
*Using login as a function of PvP is not allowed. This includes, but is not limited to:
**Logging off to avoid PvP
**Logging off to avoid PvP.
**Logging off while engaged in combat
**Logging off while engaged in combat.
**Relogging to gain an advantage such as invulnerability for PvP or to prevent fall damage while being chased
**Relogging to gain an advantage such as invulnerability for PvP or to prevent fall damage while being chased.
**Timing logins to attack players at specific locations, including shop
**Timing logins to attack players at specific locations.
**Use of the shop to give any PvP advantage or avoid combat
**Playing with multiple accounts to give yourself a PvP-related advantage
**Playing with multiple accounts to give yourself a PvP-related advantage
* Using any method of teleportation (such as the end portal, /spawnme etc.) to re-enter no-pvp zones in order to avoid pvp encounters will result in a ban.
**Use of endportal, /spawnme, etc. to re-enter no-PvP zones in order to avoid PvP encounters
 
*No abuse of server protections, including LWC and WorldGuard
===Shop===
**No use of LWC-locked blocks for the purpose of base defense, obstruction, or any other use besides protecting items within the locked block. Valid protection extends to locking containers involved in larger ‘machine-type’ builds such as auto-furnaces or auto-brewers.
*No non-shop items in Shop such as furnaces, hoppers, brewing stands, enchanting tables (at this time), etc.  Decorations are still permitted.
**Admins reserve the right to remove LWC-locked blocks or WorldGuard regions used for base defense.
*You are permitted to have 3 storage chests for stocking purposes.  Shop chests are subject to random checks to ensure compliance.
*Any public containers may be looted.
*Non-storage chests are only allowed to contain buyable and sellable items and must be labelled appropriately; everything else must be in storage chests.  Non-compliance with these rules will result in a notice and if not corrected, the removal of the chest and items.  Multiple offenses will result in the removal of the offending shop owner’s shop with no refund.
**Unlocked containers themselves may not be taken nor locked, but their contents may be taken.
*No player traps of any sort, this includes lying to scam players out of their money.
*All beacons must be protected with WorldGuard, requested via a /modreq for protection, made standing at your beacon.
*You may buy the shop directly next to you and request to have the wall removed.  Corner shops may not have the walls removed to combine adjacent shops.
**Non-protected beacons will not be rolled back.
*You may not use the shop to give any PvP advantage or to avoid combat; doing so will result in a ban.
**Abusing beacon protection in any way will result in a ban.
*You may not sell, at this time, any items that are in the admin shop or items that craft into those items.
*Shop Rules:
*You can find a tutorial of how to set up your shop at the entrance of the shop, for any additional questions please PM an admin.
**No non-shop items in chest.  This includes furnaces, hoppers, brewing stands, enchanting tables (at this time), etc.
*You may modreq for an admin to put barrier blocks in your store in the shop world.  However, this block placement is at the discretion of the admins.
**You are permitted to have 3 storage chests for stocking purposes.  Shop chests are subject to random checks to ensure compliance.
 
**Non-storage chests are only allowed to contain buyable and sellable items and must be labelled appropriately; everything else must be in storage chests.  **Non-compliance with these rules will result in a notice and if not corrected, the removal of the chest and items.  Multiple offenses will result in the removal of the offending shop owner’s shop with no refund.
===Spawners===
**No player traps of any sort.
*You may purchase a spawner from the shop for 40,000 coins (subject to change) and using /modreq at the location with the mob type of your choice.
**You may buy the shop directly next to you and request to have the wall removed.  Corner shops may not have the walls removed to combine adjacent shops.
*The spawner can be placed anywhere of your choice in the overworld
**You may not sell any items that are in the admin shop or items that craft into those items.
*You cannot have the spawner spawn any passive mobs, nether mobs, witches, endermen, guardians, or slimes.  Any other mobs are allowed.
**You can find a tutorial of how to set up your shop at the entrance of the shop, for any additional questions please PM an admin.
 
**You may modreq for an admin to put barrier blocks in your store in the shop world.  However, this block placement is at the discretion of the admins.
===Protections===
**You may purchase a spawner from the shop for 40,000 coins (subject to change) and using /modreq at the location with the mob type of your choice.
* No abuse of server protections, including but not limited to LWC and Worldguard
::*The spawner can be placed anywhere of your choice in the overworld
**No use of LWC-locked blocks for the purpose of base defense or '''any other''' use than to protect the items within the locked block. Valid protection extends to locking containers involved in larger, 'machine'-type builds such as auto-brewers and auto-furnaces.
::*You cannot have the spawner spawn any passive mobs, nether mobs, endermen, guardians, witches or slimes.  Any other mobs are allowed.
**We will investigate any edge cases and aim to develop and uphold an objective handling of any cases which are deemed to be excessive use and/or abuse of protection plugins.
**Admins reserve the right to remove LWC-locked blocks or WorldGuard regions used for base defense. Chests and other lockable items may not be used to obstruct movement or access to an area.
*Anything unlocked may be looted. You are not to take someones unlocked block(griefing), nor lock it, but you may take the contents within.
*All beacons must be protected with WorldGuard.
**To get a protection on your beacon, just make a modreq beside your beacon asking for protection and a mod will protect the beacon along with the beacon base as soon as they can.
**Abusing your beacon protection for base defense is not acceptable and will result in a ban.
**Non-protected beacons will not be rolled back if griefed.
 
===Land Claims===
*In order to claim land you must build a border around what land you want to claim. Borders must be on the surface of the land in order to be considered valid (no underground borders).
*In order to claim land you must build a border around what land you want to claim. Borders must be on the surface of the land in order to be considered valid (no underground borders).
*A claim extends from bedrock to skylimit. However, mine-shafts that intersect with this claim are not considered griefing.
**A claim extends from bedrock to sky limit. However, mine-shafts that intersect with this claim are not considered griefing.
*If your claim goes without use for a long enough period of time an admin can choose to give it to a user who requests it.
**If your claim goes without use for a long enough period of time, an admin can choose to give it to a user who requests it.
*Admins reserve the right to resolve land disputes in a manner they deem appropriate.
**Admins reserve the right to resolve land disputes in a manner they deem appropriate.
 
= EVENT =
===Banned Items===
*Event server rules will depend on the event type, typically following the mold of one of the previous four server rulesets. Specific rules are established per-event.
*Maps placed in item frames
= [http://www.reddit.com/r/mcpublic/ SUBREDDIT] =
 
*Posts must be related to the Nerd.nu Minecraft servers or gaming events
===Other Gameplay===
*General Minecraft content should be posted in <u>[http://www.reddit.com/r/Minecraft/ /r/Minecraft]</u>
*For the most up to date information about Survival's gameplay, please check out the [https://nerd.nu/forums/index.php?/topic/2671-survival-revision-27-information-post Survival Rev 27 Information & Details post.]
*Advertisements for other servers should be posted in <u>[http://www.reddit.com/r/mcservers/ /r/mcservers]</u>
*Please see all available [[User commands]].
*Silly/off-topic things should be posted in <u>[http://www.reddit.com/r/mcpubliccirclejerk /r/mcpubliccirclejerk]</u> or <u>[http://www.reddit.com/r/mcpublicofftopic /r/mcpublicofftopic]</u>
 
= MUMBLE/IRC/FORUMS/WIKI =
= Subreddit =
*On mumble, no "spamming" with loud or annoying noises
*All MCPublic universal rules still apply where applicable.
*On mumble, please use push-to-talk
*Posts must be related to Minecraft and the servers
*On mumble, no recording unless you have permission from everyone in the channel
*General Minecraft content should be posted in [http://www.reddit.com/r/Minecraft /r/Minecraft]
*Please mark all NSFW links as such - do not send NSFW material to minors or people who are not interested in seeing it.
*Advertisements for other servers should be posted in [http://www.reddit.com/r/mcservers /r/mcservers]
*No "griefing" the wiki
*Silly/off-topic things should be posted in [http://www.reddit.com/r/mcpubliccirclejerk /r/mcpubliccirclejerk] or [http://www.reddit.com/r/mcpublicofftopic /r/mcpublicofftopic]
 
= Mumble/IRC/Nerd.nu Forums =
*All MCPublic universal rules still apply where applicable.
*No “spamming” in the mumble with loud or generally annoying noises.
*For Mumble you will be asked to put on push to talk, if a player fails to do so they may be moved to the channel “Turn On Push to Talk”. If a player repeatedly joins a channel and causes problems he or she may be kicked or banned.
*No posting personal information without the explicit permission of the other party
*Excessive trolling in general will not be tolerated and may result in a ban from the forum, mumble, and/or the nerd.nu servers. This includes trolling with your nickname.
*Please do not discuss bans in irc or mumble if it has the potential of being disruptive. Persisting in doing so can result in kicks/bans from irc or mumble. Bans can be discussed and resolved on the forums (nerd.nu/appeal).
*Please mark all NSFW material linked as such, and be aware of who is in the channel. Do not send NSFW material to minors or people who are not interested in seeing it.
 
= Wiki rules =
'''If you destroy anything on the wiki, you will also be banned from the Reddit Public Minecraft Servers'''
 
This is taken extremely seriously. If you are banned from the wiki or the minecraft servers, you may appeal your ban at http://nerd.nu/appeal.
 
[[Category:Main]]

Revision as of 04:39, 27 May 2015

ALL SERVICES

  • Be respectful and civil toward your fellow players
  • No harassment or excessive trolling
  • No bigotry / hate speech
    • This includes, but is not limited to, bigotry based upon ethnicity, age, gender, sexual orientation, nationality, and religion.
  • No disruptive arguments/discussions in global chat
    • Staff will ask you to take these to private message or clanchat if you wish to continue.
  • No public accusations of rule-breaking
    • To report rule violations, make a /modreq ingame or contact a staff member.
  • No xraying/hacking/cheating
    • Any use of xray / ore detection will result in an immediate 1 month ban and rollback of all edits.
  • No griefing or block spamming
  • No inducing excessive lag
    • In particular, do not allow huge numbers of entities to build up, e.g. by idling at a non-kill mob grinder or breeding an absurd number of animals.
  • No spam or advertising
    • 'Spam' includes a high volume of lines and/or repeated characters entered into chat. In particular, non-nerd.nu servers should not be advertised in public chat.
  • No posting personal information (i.e. doxxing)
  • No offensive/inappropriate constructions or skins
  • No impersonating other players, particularly staff
  • If banned, no evading the ban - request unbans at nerd.nu/appeal
    • A minimum of 2 weeks will be added to the original ban length for every account used to evade a ban on any of our servers.
    • Any accounts used to evade a ban will be banned for the same amount of time as the original banned account.
    • Admins reserve the right to add additional time depending on the circumstances.
    • Only appealed bans will be lifted.
    • At the time at which an appeal is allowed or afterward, a player may appeal for their other accounts to be unbanned, and if the "main" account is unbanned then the alts are as well.
    • Unbanning of all alt accounts will be done by an administrator or higher.
    • At the discretion of an admin, alternate accounts could remain banned if we believe that the person appealing isn't the actual owner.
    • Bans for the alt accounts will include the name of their "main" account.
  • No public discussion of bans
  • No “ban baiting”
    • Ban baiting is enticing or aggravating someone into saying or doing something that will result in a ban – this may result in a ban for both parties.

CHAOS

  • Griefing of blocks is permitted.

CREATIVE

  • These items are banned:
    • Mob spawner (#52)
    • Dragon egg (#122)
    • Command block (#137)
    • Eye of Ender (#381)
    • Spawn eggs (#383)
    • Bottle of enchanting (#384)
    • Invisibility potion
  • Growth is also disabled on the server
  • These items must be placed by staff for you, request using /modreq:
    • Flowing water (#8)
    • Flowing lava (#10)
    • Nether portal (#90)
    • End portal (#119)
    • Barrier block (#166)
    • Item frame (#389)

PVE

  • These items are banned:
    • TNT
    • TNT minecarts
    • Maps in item frames
  • For your placed water/lava sources to flow, request using /modreq
  • Portals cannot be made by players - a predefined number are claimable in the wild at the beginning of a revision.
  • No killing/trapping other players except in approved PvP arenas
    • This includes direct and indirect forms of PvP, such as using mobs to attack players.
  • No killing/stealing mobs "owned" by other players
    • This includes any named mobs, mobs that are enclosed/restrained, claimed pet-type mobs and villagers. “Hostile mob” pets must be enclosed such that players cannot enter and be harmed (without breaking in).
    • Farm animals may be harvested but must be bred beforehand to that at least two of each type remain.
  • Do not restrict access to buildings or land, aside from rare exceptions.
    • Rare exceptions would include: a structure to hold villagers for trading; killing box of iron grinders (assuming iron is available to the public); animal farms.
  • Protections are only to prevent grief and other unauthorized edits.
    • Protections are not used for "claiming land". Mods will only protect builds (houses, rail, farms, etc.) and clearly established large projects, such as cities.
  • Requests to protect empty land or to protect a very large buffer around a structure will be denied.
  • Land that has been significantly improved through road/plot making or terraforming can be protected at staff discretion.
    • Hastily made structures that serve no purpose other than to lay claim to an area will not be protected.
    • Modreqs asking for the protection of land that has had no or minimal edits made to it will be denied.
    • Protections generally will cover the entire area above a structure (to sky limit) and about 10 blocks below the lowest floor.
    • We will not protect to bedrock unless your entire structure extends down that far. Underground resources are considered to be public property. Mines, drop shafts, etc. will not be protected.
  • Be mindful and respectful of other players.
    • Do not build very close to other players without their permission - buildings that violate this rule may be moved to a new location without warning.
    • If you have a large project such as a city or megabuild, expand in directions that do not come into conflict with other players. Exhaust all available unopposed routes before expanding near already established players. If you must expand in the vicinity of other players, speak with them first and see if they are willing to participate in your project. Leave signs, /mail send, or /msg them in chat. If you are unable to come to an agreement, contact a moderator for assistance.
    • Scaffolding, 1x1 towers, and other temporary builds should be removed as soon as no longer needed. Such structures may be removed by moderators at any time.
    • Be respectful of the map and do not mar the experience of view for other players. Certain "very low quality" structures including but not limited to cobble/netherrack boxes, floating skyrails, and abandoned incomplete builds may be removed if they significantly impact the surrounding area in a negative way. Such removal will be done entirely at the discretion of the server admins.
  • Only these client mods may be used. If you have questions about a mod not on the list, ask a P admin.

SURVIVAL

  • These items are banned:
    • Maps placed in item frames
    • Hopper Minecarts
  • Killing animals owned by other players is allowed, but you must leave two of each kind.
    • This rule does not protect villagers or horses.
  • Only these client mods may be used. If you have questions about a mod not on the list, ask an S admin.
    • Pretending to use a hacked client is not allowed.
  • Although badmouthing and trolling are parts of the survival server experience, excessive direct verbal or textual attacks against a person will not be tolerated.
  • No inappropriate clan names or tags.
  • No interfering with any arenas in any sort of way. Doing so may result in a ban.
  • Players may make temporary edits to access others’ bases for PvP or exploration.
    • Edits must be minimal and fixed immediately.
  • No spawn camping
    • This includes bed respawn points.
  • No using login or any method of teleportation as a function of PvP, including:
    • Logging off to avoid PvP
    • Logging off while engaged in combat
    • Relogging to gain an advantage such as invulnerability for PvP or to prevent fall damage while being chased
    • Timing logins to attack players at specific locations, including shop
    • Use of the shop to give any PvP advantage or avoid combat
    • Playing with multiple accounts to give yourself a PvP-related advantage
    • Use of endportal, /spawnme, etc. to re-enter no-PvP zones in order to avoid PvP encounters
  • No abuse of server protections, including LWC and WorldGuard
    • No use of LWC-locked blocks for the purpose of base defense, obstruction, or any other use besides protecting items within the locked block. Valid protection extends to locking containers involved in larger ‘machine-type’ builds such as auto-furnaces or auto-brewers.
    • Admins reserve the right to remove LWC-locked blocks or WorldGuard regions used for base defense.
  • Any public containers may be looted.
    • Unlocked containers themselves may not be taken nor locked, but their contents may be taken.
  • All beacons must be protected with WorldGuard, requested via a /modreq for protection, made standing at your beacon.
    • Non-protected beacons will not be rolled back.
    • Abusing beacon protection in any way will result in a ban.
  • Shop Rules:
    • No non-shop items in chest. This includes furnaces, hoppers, brewing stands, enchanting tables (at this time), etc.
    • You are permitted to have 3 storage chests for stocking purposes. Shop chests are subject to random checks to ensure compliance.
    • Non-storage chests are only allowed to contain buyable and sellable items and must be labelled appropriately; everything else must be in storage chests. **Non-compliance with these rules will result in a notice and if not corrected, the removal of the chest and items. Multiple offenses will result in the removal of the offending shop owner’s shop with no refund.
    • No player traps of any sort.
    • You may buy the shop directly next to you and request to have the wall removed. Corner shops may not have the walls removed to combine adjacent shops.
    • You may not sell any items that are in the admin shop or items that craft into those items.
    • You can find a tutorial of how to set up your shop at the entrance of the shop, for any additional questions please PM an admin.
    • You may modreq for an admin to put barrier blocks in your store in the shop world. However, this block placement is at the discretion of the admins.
    • You may purchase a spawner from the shop for 40,000 coins (subject to change) and using /modreq at the location with the mob type of your choice.
  • The spawner can be placed anywhere of your choice in the overworld
  • You cannot have the spawner spawn any passive mobs, nether mobs, endermen, guardians, witches or slimes. Any other mobs are allowed.
  • In order to claim land you must build a border around what land you want to claim. Borders must be on the surface of the land in order to be considered valid (no underground borders).
    • A claim extends from bedrock to sky limit. However, mine-shafts that intersect with this claim are not considered griefing.
    • If your claim goes without use for a long enough period of time, an admin can choose to give it to a user who requests it.
    • Admins reserve the right to resolve land disputes in a manner they deem appropriate.

EVENT

  • Event server rules will depend on the event type, typically following the mold of one of the previous four server rulesets. Specific rules are established per-event.

SUBREDDIT

MUMBLE/IRC/FORUMS/WIKI

  • On mumble, no "spamming" with loud or annoying noises
  • On mumble, please use push-to-talk
  • On mumble, no recording unless you have permission from everyone in the channel
  • Please mark all NSFW links as such - do not send NSFW material to minors or people who are not interested in seeing it.
  • No "griefing" the wiki