PvE r12

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Revision as of 22:08, 10 August 2013 by NJAldwin (talk | contribs) (no r12 for 1.6)
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"TBA"
Anonymous


PvE map revision 12 will begin sometime after rev 11 ends. It is currently unknown whether the new revision will coincide with the 1.7 version upgrade.

Geography

Size
???
Terrain
???
Ore modifications
???

Minecraft 1.7 Features

TBA

Maps

The official cartograph will be available at http://redditpublic.com/carto/pve/current/index.html within a couple of weeks of the map start.

Notable creations

Many (but not all) PvE players like to work together on large collaborative projects, often taking the form of cities and towns. Some cities are reincarnations from previous revisions; others are brand-new. Many have their own subreddits as well to aid collaboration.

If your settlement is missing, add it! (Click the e in the upper-left.) Be sure to add it to Category:PvE creations (map revision 12) too.

Transportation

Rail

Most cities have rail stations (complete with CARTS computers), featuring direct underground (sometimes overground) links to other cities, builds of importance, nether/end portals, and to spawn.

Please add the coordinates for the Nether/End portals as you find them!

Nether portals

The Nether can be accessed from spawn's portal. There are additional pre-built portals that are scattered around the map. The coordinates for these portals can be found below. Players cannot create their own portals.

There are a number of portals (the exact number is TBA). One is at spawn.

Portal Overworld coords Nether coords Notes
Spawn (?,?) (?,?) Somewhere near Spawn